Hello there! I was wondering if there is anyway you can change the volume of a .wav file played via playmusic2. I have found that using smaller wave files gives me about a 20% fps increase but unfortunately doing so has created the above problem. I have events where the music volume needs to be ducked and since switching to the wav file it has ignored them. I ran some test and verified that it was the wav file. The ogg file works fine.
musicvol has no effect on the wav and neither does the setVolume(music, .1); method. I know its targeting the right file because stopSound(music) works. Are there any other options I have to try to make this work?