saabian wrote::idea: Maybe it would be possible to create some kind of "point and click" game, you know like old "atlantis", "myth" or "amerzone". You simply add an actor with a animation (a big picture of a hallway or something) that is in full screen size.
Then with your mouse, by pressing a special point of the picture the animation will change to another picture of the same room but some footsteps forward, if you get what i mean.
Maybe the picture of the animation could change everytim you press forward arrow/backward arrow (key down).
This is might a god start hehe
DocRabbit wrote:Oh how some days I wish they were that easy...
I have used GE to make a 3D viewer of early renders of 3D objects. It actual does very well for that purpose. Although coming in at around 21 megs an executeable for a camera rotation in 360 degrees with one animated actor and a couple of text actors and an exit button might show that anything extensive would be huge.
Reversing the animation, even in a file this size was still extremely smooth though.
Users browsing this forum: No registered users and 1 guest