A Stop Play Timer?

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A Stop Play Timer?

Postby CdaMarinersFan » Sat Jul 16, 2005 6:14 pm

Okay, I have made an actor for the timer, but 1) How do you get it to show the time on the actor, I have set the command timer to 5 minutes, or 300000 ms. 2) How do you get the timer to count down from the start of the game? I can disable any events after the timer stops, but 3) How do you get the actors to not move until the timer starts? Thanks for any help!
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Re: A Stop Play Timer?

Postby makslane » Sun Jul 17, 2005 1:40 am

CdaMarinersFan wrote:How do you get it to show the time on the actor


Look the Digital Clock demo (http://game-editor.com/games/digital_clock.zip)

How do you get the timer to count down from the start of the game?


- Create the timer in a "Create Actor" event
- Create a variable to make the count down and set hte inictial value in a "Create Actor" event
- In the Timer event decrease the variable count

How do you get the actors to not move until the timer starts?


Can you explain better what you need?
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Postby CdaMarinersFan » Sun Jul 17, 2005 5:32 am

Okay, I am making a multiplayer game based on this video game at the Seattle Gameworks, and I want to figure out how to "freeze" all of the players until the timer starts, then freeze them again after the timer expires.
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