Turon wrote:GP2X Support will be dropped?
Yes, as of 1.5.
Jagmaster wrote:Was weapon crafting mentioned somewhere? That would be interesting, although complex.
Pipes, gears, and other parts could be harvested from killer steam-droid enemies and crafted into stuff.
I did mention customizable weapons would be a nice addition. Using the parts of your enemies would be great, adding more replayability and a slightly rpg feel.
Jagmaster wrote:It'd be neat if we started a subforum for this (I know that's kinda touchy), or a wiki section, or just something to keep all the information organized. An open project like this should also be on the front page of the Ge website somewhere if we want to reel in some outside users (again, I don't know the permissions for that). Maybe.
Actually, since the forum revamp, I have permissions for this. makslane won't mind a subforum for group projects. I'd say the actual design doc would be best on something we can all edit, like the wiki, but instead of using the discussion page, we would use the forums. The wiki also has history, just in case we are concerned someone will remove it all. I believe our wiki doesn't have discussion pages anymore.
Jagmaster wrote:Should this project have a codename?
Well, a generic one, or game specific one? We seem to be in agreeance that a steam punk run 'n gun type game with divergent playthrough is the way to go. I'm all for starting the design doc for this game now, but if people prefer a different game, now's the time to speak.