Being 8 or 9, I invented this game that you'd play using paper, pens, pencil and eraser. It'd be some sort of rpg whith maps and story line and everything. It was graphical and not text based as well. I loved creating these game that I had called Power Gem. Later when I was about 11, I simply couldn't bare not being able to make a game of my own creation on the computer, I'd create many graphics and sprites for games without realizing it prepaired me for something later on. One day when I had permision to get on the internet, I decided to search "Game Editor". Obviously I had found out about this program, I remember what the website looked like in 2003! After downloading the program from my parent's computer from which I was able to access internet from at the time, I transfered it to my personal computer, it was a MyComp with a 488mHz processor I think
. I opened game editor I though I was ready to get on with game designing, but I couldn't understand how the program worked, at all. After a few days I decided to let it be, I went on with my search. I fell on Game Maker, I used it for around 6 months. I made a game called SS-X1 on it. I found the program very lacking in things that could be acheived. A few months afterwards I turned towards Game Editor again, having tried other programs like Dark Basic, Blitz Basic, Blender and many more. This time I took the effort of looking through everything of the program, having little experience now on events/action with GM. After following the tutorials many times, I was ready to attempt my first game. It was called Gem Catcher, a stick man walking around collecting gems through a level. I remember the euphoria from my accomplishment, it was nothing like I could make with game maker! With game editor I felt in total control of the game with a lot of dynamisme while with game maker I've always felt it made all the work from me, the game I made with it never reflected my real intentions of my creation. For around 6 months then I used game editor, learning on my own and from the demos uploaded at the website. After that I decided to join these forums. I'm glad I did because because of that choice I was able to learn quickly how to accomplish more complicated things with the help of the community.
Never I will regret my decision in 2003 of downloading for the first time this program... Today it gave me a sure carreer choice and an absolutly excelent experience to prepaire me to get into colege for Game Designer next year!