Image editor

Ideas for Game Editor evolution.

Image editor

Postby linux_man007 » Mon Jun 28, 2004 10:44 pm

Makslane, is designing a built-in image editor in GE's future, even if it isn't until
release 2.0 or later?

- Brian
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Postby jazz_e_bob » Mon Jun 28, 2004 11:01 pm

Hi linux_man007

Argh! :P

Leave image editing to superior external applications please... :wink:

We really need to be able to declare external script, image, sound editors under Config.

(Although, a superior internal script editor would be better because it would have access to procedure and variable names, error checking etc...)

:)
Controlling complexity is the essence of computer programming.
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Postby linux_man007 » Tue Jun 29, 2004 12:19 am

Sorry. :oops:
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Postby jazz_e_bob » Tue Jun 29, 2004 2:09 am

:D :twisted: :wink:
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Postby Just4Fun » Wed Jun 30, 2004 12:24 am

Please, Yes! I'm begging for a more sophisticated script editor! The ability to configure a favorite image editor would be fantastic! :lol:
I've learned that I still have a lot to learn.

** Makslane == Genious **
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Postby jazz_e_bob » Wed Jun 30, 2004 11:13 am

How about a script manager? :idea:

A list of the games current scripts.

Click on the one you want to view edit it using either the native editor or the one you have declared in config.

I'm sure Maklsane has something up his sleave. :wink:
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