by skydereign » Mon Oct 08, 2012 5:38 am
Moving without paths is just normal movement. You have x/y and xvelocity/yvelocity. For a platform that moves up, when activated set its yvelocity to some negative value and create a timer. When the timer triggers, reverse the yvelocity and create the timer again. Similar thing for any other direction or movement. You mentioned you tried something like this and having trouble, but it should work.