rotating

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rotating

Postby FLXP » Mon Dec 28, 2009 2:17 am

can anyone tell me how to rotate my animation while going down a slant like in a 2-d bike game
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Re: rotating

Postby Superbeni » Mon Dec 28, 2009 7:59 am

As far as i know is there no (easy) way for rotating sprites.
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Re: rotating

Postby Troodon » Wed Jan 06, 2010 9:29 pm

The animations and the code world aren't in contact like that in GE. You must simulate them separately. That's possible but requires some work. First, you need to rotate the sprite in some software and take a pic of it in all angles that he can be in the game. (like, every 5 degree, every 15 degree etc depending on the level of awesomeness you want to achieve)
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Re: rotating

Postby DST » Thu Jan 07, 2010 1:35 am

It's easier to be clever than it is to be kind.
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