is this possible????
I want my player to move up when it collides with spring(by the way I've noticed that -y is up and +y is down should it be the other way around?)
if (CollisionFree("Event Actor", spring.x, spring.y)) y=y-5;
yvelocity-=32;
yvelocity = -32;
yvelocity = -32 * (yvelocity/somenumber);
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