tzoli wrote:Hi guys!
I started working on a huge project. As you could guess this game will be similar to SimCity but different too.
Like Pixelcraft and Minecraft. It's based on SimCity but it will go on a way that I imagine for it.
This is my first Strategy game that uses a grid map system so the code isn't perfect. The game appears with the usual paint graphics by me.
Current features as of BETA 1.0:
Italic means it's added, but not yet released
- Road system(detects if there is an other road close to it and connects to it)
- Basic economy (Buildings cost money, you can collect taxes.)
- Building menu
- Main menu
- Various buildings
- Ingame music
- 100x100 map
- Canvas-based GUI
- Saving!
- Loading!
- City names
- Avenues
- Terrain generation
- Isometric graphics - click here for a preview
- Possibly more background music (Not yet confirmed)
- New GUI
- Tons of bugs
- Streams (Smaller rivers)
- Tons of bugs
- Tons of bugs
- Ideas(Ideas are always welcomed)
Mouse: Left Click: Build Right Click:Destroy
Arrows: Move map.
Known bugs:
Italic means it's fixed, but not yet released
- Taxes window is immovable.
- The brightness slider is broken.
- When clicking Exit, only the menu will fade to black.
- The sliders do not stick to their respective bars.
Download:
GameJolt
S̶o̶u̶r̶c̶e̶ currently unavailable
We hope you like it. Please give feedback!