I'll take a look at it, thanks. The game will also have a bit of an economic section to the actual flying around, and I've already figured out the standard types of parts
4way- power generators/cockpit
2way horizontal- engines
2way vertical- weapons
2way corners- Shields, time disrupt, etc
stopper- cargo, passengers, quest items, etc.
These are the general ideas I have, but if you post the file I'll see what I can use from it. Thanks a lot!
To those of you out there, I am not dead. I am a ghost! There is a difference!
Currently Working on: Parts, A self-assembling adventure