bat78 wrote:No doubts! I am just not used to them.. still making mistakes like the one you got me in
*figuring out how and where the struct will work in my code*
Haha, but you know, I did that very same mistake when I first started using typedef structs.
![Razz :P](http://game-editor.com/forum/images/smilies/icon_razz.gif)
It might be confusing at first, but it's easy to get the hang of it quite quickly.
For me, it really helped to think a struct as an object like GE's actors. And it's pretty much true, since GE's actors
are structs
![Very Happy :D](http://game-editor.com/forum/images/smilies/icon_biggrin.gif)