by DilloDude » Tue Mar 07, 2006 1:51 am
I would just use an animation. Make sure it loops around properly so the beginning fits well right after the end. Try to get it to wrap horizontally and vertically as well, then use an infinite actor. On create actor, disable collision state so if a collision uses any actor, it will not collide with the rain. Maybe make two clones- one with a z-depth lesser than everything else, one with a greater z-depth. Make sure they are in slightly different positions. With the one in front, you may also want to add transparency.