animation stop? & about clones?

Non-platform specific questions.

animation stop? & about clones?

Postby amanuob » Sun Jan 31, 2010 12:44 pm

XD help please,
how do you stop animation?
XD
and can any one make a simple demo of a clone making a clone that follows that clone. example
donkey clone 1 creates monkey clone 1 then monkey clone 1 follows donkey clone 1
but doesn't follow donkey clone 2 or 3,4 etc.
SO EACH CLONE =>
(Monkey follows donkey)

Monkey Clone1 follows Donkey Clone1
Monkey Clone2 follows Donkey Clone2
Monkey Clone3 follows Donkey Clone3
Monkey Clone4 follows Donkey Clone4
XD so can any one help me???>>

he he he tanx in advance. :D
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Re: animation stop? & about clones?

Postby Superbeni » Sun Jan 31, 2010 12:51 pm

with Creator?

Just put creator instead of "Donkey" .
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Re: animation stop? & about clones?

Postby skydereign » Sun Jan 31, 2010 9:25 pm

For the animation, just use this or the actual ChangeAnimation function, and set the direction to STOPPED.
Code: Select all
ChangeAnimationDirection("Event Actor", STOPPED);
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Re: animation stop? & about clones?

Postby amanuob » Mon Feb 01, 2010 12:55 am

mwaahahaha!!!
so simple
XD tanx very much.
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