Kalladdolf Sickman caverunner

Talk about making games.

Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Sat Jan 05, 2008 11:05 am

my xmas version isn't just a wishy-washy-random-poo game =D
all levels are now designed propely with tiles, good graphics and everything.
also sickman will be able to do a lot more stuff than just run, jump and crawl.
I sure hope that I will get a faster PC in the ming time.
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 05, 2008 11:10 am

Sounds interesting...
Well kall, do you have YM???I wanna talk something with you
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 05, 2008 11:48 am

actually, the coins in my game will be for the shop. the coins don't give hitpoints.
No games to my name...
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 05, 2008 12:07 pm

Oh, to buy something...RPG game???
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 05, 2008 3:54 pm

it will be a side scroller with items and an inventory. the shop will be for extera items.
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 05, 2008 3:54 pm

special items will come from bosses.
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sun Jan 06, 2008 7:14 am

Oh...have you got that "shop" and "inventory" of my demo? :oops:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Fri Jan 11, 2008 4:10 pm

I will put that in, but it will have to wait till most everything else is finished cause I gotta make the bosses that got the items first.
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Re: Kalladdolf Sickman caverunner

Postby Kalladdolf » Fri Jan 11, 2008 7:24 pm

he's also making a-life...
btw, you have checked out the demo, haven't ya, j_____?
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 12, 2008 9:08 am

==Kalladdolf== wrote:he's also making a-life...

Who???me???oh...thank you... :oops:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 12, 2008 9:18 am

no, is me. I gotta update ge before I can open his demo.... :oops:
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 12, 2008 9:49 am

:mrgreen:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 12, 2008 12:35 pm

:roll:
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Re: Kalladdolf Sickman caverunner

Postby Bee-Ant » Sat Jan 12, 2008 12:54 pm

:?:
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Re: Kalladdolf Sickman caverunner

Postby j2graves » Sat Jan 12, 2008 1:04 pm

Bee-Ant wrote::mrgreen:

so I wrote::roll:


btw, in sickman caverunner I got to the point where a green round thing appeared, but I got killed before I could figure out what it was.
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