So, as the title suggests, I am wondering how to have things like levers, buttons, and pressure plates actually activate something nearby. How can I have one clone activate one other clone? I don't want to have an individual actor for one door to open, is there some way to have a system of one clone affecting another? I hope you understand what I mean by this.
Say I want to have an elevator's movement initialized by a lever, how can I have the nearby lever activate the 1 elevator close to the lever? Instead of activating all the other elevator clones. There must be some actor variables that have to come into play right?