InBounce

Talk about making games.

InBounce

Postby AliceXIII » Tue Feb 22, 2011 7:41 pm

http://gamejolt.com/freeware/games/inbounce/files/4611/

Well, it's been awhile since i've been on but i made this game while taking a break from my bigger project it's a casual breakout remake.

controls are left and right arrows with right shift for boost and the P key pauses the game and the M key mutes the music.

the link above has the Windows, Mac, and Linux excutable's.

screenshot below.

InBounceScreen.png
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby AliceXIII » Wed Feb 23, 2011 6:36 pm

Sorry for bumping the post but i edited the post so it doesn't look like spam :P haha
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby Game A Gogo » Wed Feb 23, 2011 8:28 pm

I'll be straight foward to you... so in all of my honesty, and from all due respect I could ever owe to such a being like you...

I love it.

The only thing I think could be reworked is the x and y position of some actors, so they interlace with the foreground grid. have like x-=x%2; at the end of draw actor events?
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: InBounce

Postby lcl » Wed Feb 23, 2011 10:17 pm

I will try it soon! :D
Game A Gogo wrote:have like x-=x%2; at the end of draw actor events?

Hey, what does that %-sign do? :D
User avatar
lcl
 
Posts: 2339
Joined: Thu Mar 25, 2010 5:55 pm
Location: Finland
Score: 276 Give a positive score

Re: InBounce

Postby schnellboot » Wed Feb 23, 2011 10:38 pm

lcl wrote:I will try it soon! :D
Game A Gogo wrote:have like x-=x%2; at the end of draw actor events?

Hey, what does that %-sign do? :D

haha gag fail xD ;)
schnellboot
 
Posts: 819
Joined: Sat Mar 31, 2007 1:35 pm
Location: Germany
Score: 102 Give a positive score

Re: InBounce

Postby Game A Gogo » Thu Feb 24, 2011 10:52 am

fail? % is the modulus. Just google it "c %"
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: InBounce

Postby schnellboot » Thu Feb 24, 2011 10:57 am

ahh sure you told me bout that before sry xD
schnellboot
 
Posts: 819
Joined: Sat Mar 31, 2007 1:35 pm
Location: Germany
Score: 102 Give a positive score

Re: InBounce

Postby AliceXIII » Thu Feb 24, 2011 2:32 pm

haha GAG i'll try the modulo idk though cause sometimes they interlace and other times they don't :P haha
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby AliceXIII » Thu Feb 24, 2011 10:44 pm

Well the problem with the interlacing was alittle trickier than just using a modulo :P but it's fixed and also i fixed a highscore bug i cam across so should be 95% stable haha

the new files are still on the link on my first post..
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby Game A Gogo » Fri Feb 25, 2011 11:08 am

it's just too bad for the bottom one ):
But it looks better! :D
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: InBounce

Postby AliceXIII » Fri Feb 25, 2011 3:12 pm

haha the bottom one interlaces, but since it uses pixel movement then sometimes you end up on top of the background pixels not interlacing with them if it was in constant movement like the other ones then i would interlace all the time but then that would defeat the purpose of it being a game considering you couldn't play it :P haha
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby Game A Gogo » Fri Feb 25, 2011 9:39 pm

You could make the pallete move by 2 pixels instead, this will ensure it will interlaced all the time.
if you want to have more precise than 2 pixel, you can always have some sort of timer variable
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: InBounce

Postby AliceXIII » Sat Feb 26, 2011 1:53 am

yeah i thought of doing that i just haven't got around to it, Ive been tidying somethings up for night's arcade and i also read waluigi talking about how you could hack your games easily with cheat engine so i created a psuedo integer encryption by checking values that exits the game if you try to cheat and i tried to hack my lives and it works pretty solid :P haha

but it doesn't work for score for some reason so im stressin on that :D

*EDIT*
Now the bottom paddle always interlaces with the background and it's harder to hack the life and score :P
so check it out now GAG should be up to your interlacing standards haha
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score

Re: InBounce

Postby Game A Gogo » Sat Feb 26, 2011 5:57 am

Perfectly perfect >:)
This is just great now :D
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Re: InBounce

Postby AliceXIII » Sat Feb 26, 2011 2:28 pm

thanks :) im just glad my first actual full game looks and plays this well :D
"Taking a breath of fresh air."
User avatar
AliceXIII
 
Posts: 325
Joined: Fri Sep 17, 2010 2:36 am
Location: victoria, texas
Score: 37 Give a positive score


Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest