Advice wanted for Gelman!

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Re: Advice wanted for Gelman!

Postby pyrometal » Sat Jan 05, 2008 1:32 am

That's funny actually, I'll keep that in mind! Thanks Bee-Ant!
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Re: Advice wanted for Gelman!

Postby Bee-Ant » Sat Jan 05, 2008 8:59 am

You're welcome...sorry for giving a crazy idea... :lol: :lol: :lol:
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Re: Advice wanted for Gelman!

Postby Bee-Ant » Sun Jan 06, 2008 9:46 am

Oh yeah...as the GEL-man will he could regenerate after got a fire of enemy??? :roll:
(oh uh...it seems scary) :lol:
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Re: Advice wanted for Gelman!

Postby alkoh002 » Sun Jan 06, 2008 11:56 am

I know this isn't really an advice for your game but... :P how did u do the game in fullscreen, cause i want too xD.
Current games:
Kreon (rpg) 2%
Gitaaah! (interactive) 5% (paused)

Past games:
Gurkot the game (arcade) 100% (ready)
Aeroth (rpg) 5% (cancelled)
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Re: Advice wanted for Gelman!

Postby pyrometal » Sun Jan 06, 2008 3:55 pm

lol, alright. On the tool bar, click on Config then select Game Properties. A window will appear which allows you to modify many aspects of your game. Change the Mode from Window to Full Screen and here you go! That's all you have to do.

-- Pyro
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Re: Advice wanted for Gelman!

Postby alkoh002 » Thu Jan 17, 2008 6:37 pm

Omg, how do you make your animations run so smoothly?? Mine is alaways bumpy, is it because you put the character on the exact right spot on the picture or what?
Current games:
Kreon (rpg) 2%
Gitaaah! (interactive) 5% (paused)

Past games:
Gurkot the game (arcade) 100% (ready)
Aeroth (rpg) 5% (cancelled)
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Re: Advice wanted for Gelman!

Postby pyrometal » Thu Jan 17, 2008 10:16 pm

lol, this is due to having a lot of experience with making animation strips in paint. If you want some tips and more advice, PM me and I will be glad to help out.
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