1 - my player actor is as you would think controlled by the control stick. However i cant seem to get it to move diagonally. Ive got up down left right doing there relevant moves but they don't work together. I tried adding up+left and up + right but they didn't work either.
example --
key down up,left all keys pressed
- Code: Select all
x = xprevious - 5;
y = yprevious - 5;
2- What should I do with my images(sprites and backgrounds) to make them optimized for Gp2X. What i mean is what sizes and colour limits should I use. Especially for my backgrounds which at the moment are infinite.
3- Is it ok to use transparency or should I avoid it. I had a nice cloud effect going over my game but it made the game crawl. i really want it in. Im hoping question 2 will provide me with a way of using it but if its the transparency causing problems then Ill have to kill it.
It was basically a sky image with loads of transparancy cloned and then 1 went down while the other went right both at different speeds
4 - Can I get infinite sound loops or do I just have to put a very large number.