Sky Master(I need testers.)

Talk about making games.

Sky Master(I need testers.)

Postby Sgt. Sparky » Thu Jul 12, 2007 6:42 pm

here is a test version of Sky Master.
it is just a test version to find glitches.

Known glitch(es): after alot of game play you may not spawn again, to spawn again, unselect the window and select it again.
(I think I fixed it though.)

here are some pictures:
Image
Image

Controls:
Left And Right Arrow Keys-rotate your plane left and right.
P-pause and unpause.
Down Arrow-slows you down, but do not go to slow over the water or you will crash.
SPACE-Shoot.
Z-Shoot Rockets. (if you are close enough to your enemy it will home in on them, or if you aim it somewhat in there direction.)

you have infinite lives and infinite bullets.
to get more rockets:
collect the spiral rockets that the enemy planes will sometimes drop when you destroy them, these have read glowing fire-like stuff around them.
you can collect them by running into them or by shooting them with a missile(not reccomended) or by shooting them with a bullet. :D
Do not run into the brown objects or you will blow up! :twisted:

Cheats:
to enter a cheat press any of the fallowing keys during game play when the game is not paused.
(although the first two cheats work while the game is paused.)
show - displays rocket homing range.
hide - hides rocket homing range if you have entered in show allready.

and I reccomend playing the game without the fallowing cheats to see what it is like without them.
nevermind,
the rest of the cheats are to powerful so I will not list them exept to those I chose. :D

to get infinite rockets Destroy 50 or more enemy planes(there is a powerful cheat that I did not list that allows you to get infinite rockets when you enter it.).

:D :D :D :D
Attachments
SkyMaster(Testers Version).zip
here is the testers version! :D
(1.58 MiB) Downloaded 120 times
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby d-soldier » Thu Jul 12, 2007 11:27 pm

I Love it! The gameplay is fast paced, and I think with some more work and improved sprites this could very a very impressive display of GE power. Nice work Sparky, looking forward to see'ing this developed further.
User avatar
d-soldier
 
Posts: 703
Joined: Sun Apr 08, 2007 2:13 am
Score: 61 Give a positive score

Postby Sgt. Sparky » Fri Jul 13, 2007 7:06 pm

thanks. :D

I am not done with the sprites yet, I just put the silver-like platform there so he could take off of it, I have not added shadows yet and I have not added the landing for repairs/take of strip. :D
I have also not added the plane turning left and right animations for the plane. :D
but the reason it takes so long to do stuff from different angles or to make it look 3D is because I do not have any good 3D
but you must keep in mind: this is just a testers version so people can find glitches for me. :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby jimmynewguy » Fri Jul 13, 2007 7:36 pm

awesome game :D only probs i found were
1. Can't shoot out more than 1 missle
(like it had 2 blow up before another could be shot)
2.The ocean tiles dont match up :( no biggie just noticable + easy fix :D
other than 2 tiny mistakes (which 1. idk if is a mistake or on purpose)an awesom game! :D
User avatar
jimmynewguy
 
Posts: 1137
Joined: Sat Mar 31, 2007 6:27 pm
Score: 89 Give a positive score

Postby Sgt. Sparky » Mon Jul 16, 2007 3:19 am

I did the missile thing on purpose. (one missile at a time.) :D
but yeah, I did notice the tile not-match-up thing, I will have to redraw them because of the way the do not match up. :(
I allready changed alot of stuff, but I have not posted the new testers version. :(
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby irblinx » Mon Jul 16, 2007 3:43 pm

I really do love your gameplay first ethos, your games are always a good laugh. Keep it up
irblinx
http://www.irblinx.me.uk/Crania.htm
Current projects: Crania deluxe for Mac, iCrania
User avatar
irblinx
 
Posts: 122
Joined: Wed Apr 19, 2006 11:15 am
Location: Manchester, UK
Score: 6 Give a positive score

Postby Sgt. Sparky » Mon Jul 16, 2007 4:23 pm

it is nowhere near a complete game yet, this is just the start of the starting of the game, this will possibly nowhere similar to lvl1, this is just one infinite stage untill I add limits. :D
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score

Postby Caaz Games » Tue Jul 17, 2007 3:07 am

Awesome game! I tried it out and I thought it was great! I found nothing wrong with it.
I give this a 4/5 Image
Last edited by Caaz Games on Wed Jul 18, 2007 2:42 am, edited 1 time in total.
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
http://caaz.freeforums.org/
User avatar
Caaz Games
 
Posts: 729
Joined: Wed Feb 14, 2007 9:09 am
Location: California....knows how to party!
Score: 25 Give a positive score

Postby NUTINC » Tue Jul 17, 2007 6:30 am

I just like to crash into stuff. :twisted:
To those of you out there, I am not dead. I am a ghost! There is a difference!
Currently Working on: Parts, A self-assembling adventure
User avatar
NUTINC
 
Posts: 98
Joined: Fri Feb 09, 2007 1:06 am
Location: Lost in the deep dark recesses of my mind, wondering why the exit sign leads to brick wall
Score: 6 Give a positive score

Postby Caaz Games » Tue Jul 17, 2007 7:11 am

NUTINC wrote:I just like to crash into stuff. :twisted:
Yeah i like to do that to, but i prefer to blow things up from far away :twisted: Missiles :twisted:

Image :)
You are welcome to join my forum. 4 active members lol but it's a cool place. active... much talking :D it's fun!
http://caaz.freeforums.org/
User avatar
Caaz Games
 
Posts: 729
Joined: Wed Feb 14, 2007 9:09 am
Location: California....knows how to party!
Score: 25 Give a positive score

Postby Sgt. Sparky » Tue Jul 17, 2007 3:24 pm

:D Yay!
your plane was about to blow up when you attacked them. :o

I made a better version with a few tiny extra things added to it,
but I will not be able to post it because I need to re-install everything again because:
I just got Vista re-installed/setup again because there was a problem with the sound card. :(
Image
Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
User avatar
Sgt. Sparky
 
Posts: 1850
Joined: Sat Oct 07, 2006 5:28 pm
Location: Somewhere out there, beneath the pale blue sky...
Score: 236 Give a positive score


Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest