Urban Terror!
If you wish to help me take a look at the issues and see can you solve anything. You will get a +1 for your help!
You can also get a +1 for any contributions to improve the game.
Issues:
- Enemy not animated yet.
Issues below now fixed in 0.8 release.
Fixed - Walking animation still not in the game
Fixed - No enemy AI done - need help on this
Fixed - First level not completely finished
Fixed - Objectives system not done
Download link: http://ubuntuone.com/3gxz4G3irFiUrgdnpzIFBl
Yeah so recently I got quite sick and there wasn't much to do, so I came back working on this for a period of a few weeks. The majority of effort went into animating the main character and providing an enemy to fight. Also knifes thrown will have gravity and stick into the ground. Guns will have the slide kicking back, dropping empty shells and empty clips on reload. The first level has now been finished for the most part and the game has an objective system. The filesize of the project has grown to 37.7 Mb at the moment, so I have just provided the files to test the game.
Note: The sounds are not under a distributable license and not included in the above download. However there is an executable with sound included.
ChangeLog:
0.8.0
- Additions:
Reloading will drop the empty clip
Now has a knife enemy you can kill
Levels can have background objects
Throwing knifes have gravity
A used throwing knife will now stick in the ground
New shooting animations for crouch + standing
Shooting guns will drop used shells
Objective system/items
Player has jumping animations
Player has walking animations
Player can now get killed from enemies or falling below ground
Finished the first level content
Added chat dialogs
Added level complete functionality
Sound:
Added atmosphere sound
Added fountain noise
Bug fixes:
Physical response fixed for player/enemy collision.
Misc:
Cleanup old unused graphics from data folder
Contributors:
- I would like to thank the following people for their help:
Imperialjester - Code
Schnellboot - Code
Friedfish - Smoke graphic
The gravity and jumping is thanks to Tutochao's tutorials... dude your tutorials rock!!