Hi again people

Talk about making games.

Hi again people

Postby The achievement » Tue Mar 07, 2006 2:31 am

ok well problem with the snakes! 1)ok well do you know the snake that they give you in the game already, yeah he moves kinda like a snake, but if i draw one, he just sits there, how do i fix that? 2)And another thing, if i add a path for when i make a collison when i kill the snake, when i jump on top of it, he jusy keeps doing the path, he doesent dissapear like the cool snake. and how do i fix that? 3)and 1 more thing, how do i make that the snake can move left and right like the good snake in caveman game? i assingn a path to the snake i just drew, going left but when hes done going the distance to the left, he just goes right back to the beggining of the path, not like the good snake that goes left and right. thats all! lol
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Postby DilloDude » Tue Mar 07, 2006 2:37 am

1) you need an animation for the snake to look like he's moving.
2) on snake->pathfinish->diepath: DestroyActor("Event Actor");
3) you need two paths, pathleft and pathright. On pathfinish->pathleft: change path pathright. On pathfinish->pathright: change path pathleft.
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Postby The achievement » Tue Mar 07, 2006 4:02 pm

Dillo dude thank you! i really didnt get what you ment on question 1) but for 2 and 3 worked extremly well! :D
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