by Thanx » Thu Apr 22, 2010 5:30 pm
The rooms you make all on this infinite map Game Editor gives you, make them a screen's size away from each other, or if the level/room is the size of the screen, you can put the these parts of the game into neighboring screens, using the help of the grid.
Then in the script editor, wherever you're moving to the level, have something like this:
view.x = aninteger;
view.y = aninteger;
Depending on the coordinates of where you've put the room...