Okay guys, I need some help here :3 Whats the easiest way I can get my "database" editor to load information based on variables that were randomly created by the user to read from up to 0 to 100, for example I have a function:
Stats: Random
Where random is clickable, Also of course, all levels will have editable stats, such as Attack, Def, HP, Mag, and all that goodie goodie stuff but uh O.o how?
I know of one method but it's complicated and it'll take ages lol, which I dont mind doing if there is no other way of doing this.