ok im making a top down shootem up. i can do everything esl about the ai but this 1 anoying thing. the game is like inside so there is alot of rooms and walls ect. i want the enimy to follow the player if hes close anoth and if i turn round a wall instead of him getting stuck behind it he will also walk round it.
almost none of the walls are the same size as the whole building is 1 actor. how if possible?
i know how to make the enimy only react if the player is at a sertan distance away from him but how do i make him follow him....
breifly for those who dont like to read.
i need an actor that will follow my player around walls not get stuck behind him