If I were to make a zelda 3 style game, which has multiple levels, I was reading that it may be best to use seperate GED files for each level, cause they may be large levels. I am not at the point in my game of level creation as I am still working on my menu and inventory systems. Can someone give me a run down on the process of how using multple GED files works?
I am confused as to whether I must copy my menu and inventory scripts into each GED in order for it to work.
Are there any demos available?