A problem who is "strong"!

Non-platform specific questions.

A problem who is "strong"!

Postby Azou » Sat Nov 03, 2007 8:51 pm

Hi! i've got a problem:when i active the "key are pressed in order",i can stay 10 minutes before push them.I wanna mean that if i wrote key a and key b, i can push the key a,stay while 10 minutes,push the key b,and that will work!! How may i repair this problem?? :(
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Re: A problem who is "strong"!

Postby Troodon » Sat Nov 03, 2007 10:42 pm

You can make a variable which is zeroed with a timer. I mean, you click 'a' and a timer starts and variable becomes 1. Now, if you press the 'b' and the variable == 1, something will happen. If the timer goes off, it makes the variable back to zero and b doesn't work anymore.
:D
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Re: A problem who is "strong"!

Postby Azou » Sat Nov 10, 2007 1:40 pm

Well...I understoot,but this is not clear...Can you explain me more?, :D :P
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Re: A problem who is "strong"!

Postby Troodon » Sat Nov 10, 2007 9:14 pm

Ok, make a variable called memory.
In the create actor event, the mermory is 0.

In the key down button of 'a' key ->
create timer: "repress" time 2000ms
script editor: memory = 1;

In the key down button of 'b' key ->
script editor:
if (memory == 1)
{
//the event you want to happen
}

Then in the timer "repress" ->
script editor: memory = 0;

:D
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Re: A problem who is "strong"!

Postby Azou » Sat Nov 17, 2007 4:52 pm

Okay that great thanx a lot
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Re: A problem who is "strong"!

Postby Troodon » Sat Nov 17, 2007 4:59 pm

No problem. :)
What kind of game are you working on?
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Re: A problem who is "strong"!

Postby Azou » Sat Nov 17, 2007 5:09 pm

Well now i am working in a action adventure game. If you wanna see the pictures,so you can go at general.There,i have made a topic called about my game the heroes team. The game is about Dragon ball and Naruto. And you,what kind of game are you making? :D
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Re: A problem who is "strong"!

Postby Troodon » Sat Nov 17, 2007 6:04 pm

I'm currently working on three GE projects:
Lightdog = platform adventure
SINI = my old AI project going to be much better than its now
FireFlyer = A minigame which will have huge map
You can see the progress in my signature. :)
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Re: A problem who is "strong"!

Postby Kalladdolf » Sat Nov 17, 2007 6:06 pm

innerestin'
:)
I'm workin' on the sickman xmas edition now.
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Re: A problem who is "strong"!

Postby Azou » Sun Nov 18, 2007 6:39 pm

Say....isn't it difficult to work on two or + games? Me i'm working in one project,but i'm so tied!! :D :cry:
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Re: A problem who is "strong"!

Postby Kalladdolf » Mon Nov 19, 2007 4:05 pm

if u get what u want u can make a masterpiece in one day...
if there's frustrating bugs in your game, it'll take u weeks :!:
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Re: A problem who is "strong"!

Postby Troodon » Mon Nov 19, 2007 6:28 pm

Indeed. Also, if you have slept very well you find bugs and solutions 100 times faster than when you are tired. Sometimes I've been checking the code many times without finding any mistake. Then next morning I see the error the first time I open the script editor. :)
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Re: A problem who is "strong"!

Postby Sgt. Sparky » Mon Nov 19, 2007 8:21 pm

Azou wrote:Say....isn't it difficult to work on two or + games? Me i'm working in one project,but i'm so tied!! :D :cry:

I have worked on about four games at a time once. :lol:
But now I try to only work on one or two at a time. :D
Latest release: http://sgtgamz.freeforums.org/viewtopic.php?p=123#123
:D
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Random Links:
viewtopic.php?p=19474#19474
Right now (10/14/2009) I'm working on some C++ projects, but I might be able to help if you have some Game Editor questions. :)
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Re: A problem who is "strong"!

Postby Spidy » Tue Nov 20, 2007 10:00 am

Tekdino is a hardworker he is working in my game too.. :D
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VOTE FOR MY SIGNATURE PLEASE.......THANK YOU
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Re: A problem who is "strong"!

Postby Azou » Sat Nov 24, 2007 12:24 pm

Are you maaking a Kingdom hearts game?? :D :P
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