Hey everyone!
On 64bit systems it seems sound is not working, since libpulsedsp.so is a 32 bit library. But there is a 64 bit library. Is there a way to either create GameEditor for 64 bit or add instructions on how to start using 64 bit version of this library?
ERROR: ld.so: object '/usr/lib/x86_64-linux-gnu/pulseaudio/libpulsedsp.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.