Is it possible to Load and Merge 2 files together?

Non-platform specific questions.

Is it possible to Load and Merge 2 files together?

Postby andysmiling » Mon Sep 12, 2005 5:31 pm

Is it possible to Load and Merge 2 files together?
 
 
The first stage, I’ve created all actors, a player bar, side bars, and active bars.
The files of this stage is Stage001.exe  1.3 MB ( This is what the game should look like)
 Image
 
Then, I create the 2nd stage, the only thing that I wish to do is just creating active bars as the below picture. The file of this stage is stage002.dat   42 KB
 
  Image
 
The below picture is the main actors for each stage.
Stage2= Main actor+Stage002.dat
Stage3= Main actor+Stage003.dat
Stage4= Main actor+Stage004.dat
.....

  Image
 
Problem, how to do "  Stage2= Main actor+Stage002.dat " by using Load.dat function?

 
I am the Pocket PC developer and I’ve found that the Active-Region is not worked to the Pocket PC platform It seems like the Actor outside active-region still consume the Pocket-PC memory.
Morover when the file.exe is too big. The game could be halted or crashed sometimes.
 
 So, my idea is to using the Pocket-PC data of each stage merging with the external data, Actors. Then, I can do seperate those file and just grab the file that game wants for each stage.
 
 
Still, I’ve no idea how to pull/merge actors in the main actors to get it working in Stage002, any idea?
 
Thank you very much in this matter.
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Game Editor Pro 1.3.1
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Postby makslane » Mon Sep 12, 2005 8:10 pm

You can try the merge option in file menu.
If you want, send me the game executable with the activation crash.
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-

Postby andysmiling » Tue Sep 13, 2005 12:47 am

The problem is

When I use the merge function and export to *.exe. The file for each stage is too big.

So, my idea is

how to extract/pull the actor function from file1.exe to use in file2.dat , file3.dat, file4.dat....automactically.

So, file2.dat, we do not have to use much space.
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Re: -

Postby Chai » Tue Sep 13, 2005 1:32 am

When I use the merge function and export to *.exe. The file for each stage is too big.

Merge function:
Main-outline 1.81 MB. + stage 002 43KB = Merged-Stage-002.dat 1.83MB
Main-outline 1.81 MB. + stage 003 43KB = Merged-Stage-003.dat 1.83MB
Main-outline 1.81 MB. + stage 004 43KB = Merged-Stage-004.dat 1.83MB
Total = 5.49 MB

So, my idea is

how to extract/pull the actor function from file1.exe to use in file2.dat , file3.dat, file4.dat....automactically.

So, file2.dat, we do not have to use much space.

Load Main-outline 1.81 MB + Stage 002 43KB + Stage 003 43 KB + stage 4 43KB
Total = 1.939 MB
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Postby makslane » Tue Sep 13, 2005 1:33 am

Is not possible yet, but will be in future versions.
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