ColiDome Demo

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ColiDome Demo

Postby Hblade » Wed Jan 20, 2010 5:04 pm

Hey guys, this is the first level of my new game, ColiDome. The game will have a story but for right now I used some fast - art characters but dont worry this game will have a story :D It's sorta like an RPG. The story is like, okay there's these creatures called coli's, anyway you travel in a cave and discover them (It'll have awesome manga like cutscenes) and one gets embedded into Muko's hand, he's confused and doesnt know whats going on. A strange noise happens outside where his friends were, but on his way out her runs into a masked man, the only thing the masked man says is "You, need.... Coli" he then summons a feild of energy and calls out his Coli (There will be different Coli's and you will be able to walk around too :D Coli's can be found or collected by battling Coli's found in shrines) Muko is confused, his hand begins to glow and his Coli comes out, the Coli explains to him how to battle.

How to battle:
use the arrow keys to speed up, when you reach the edge of the screen you will bounce off. Try to collide into the enemy coli and avoid the blue coli's, because the blue coli's do damage.

Screenshots:
screeny.jpg


Demo:
ColiDome Demo.zip
(499.63 KiB) Downloaded 233 times


Need music Designers:
I also would like to have music for this game but I dont have anything that'll make music in linux, so if you can make music, let me know :D I'll add your name in the credits. I'm using Graphics from RPG Maker 2000, and sounds from that too. (Using Wine I was able to extract sounds :P Midis will work but still :D)
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Re: ColiDome Demo

Postby Camper1995 » Sat Jan 23, 2010 4:41 pm

Not bad, but controls are bad ;) Its very difficult to control player ;)
But nice idea :D
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Re: ColiDome Demo

Postby Hblade » Sat Jan 23, 2010 4:49 pm

Thats the point lol It's suposed to be hard :D If I make it too easy you can avoid the blue thingies with no problem :3 It's suposed to be a fast game :D Thanks for trying it :D
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Re: ColiDome Demo

Postby Camper1995 » Mon Jan 25, 2010 9:16 pm

Haha :lol: I dont realize that :oops:
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