It seems game editor de-compresses my pictures to some raw format and then writes that to my exe file when I export it. Is this correct? This makes the executables huge.
Now game-editor won't write my EXE any more and gives me some sort of write access error. Is this because my pictures are too large?
What's the size limit of the EXE files game-editor can make?
Is it different depending on the OS/Computer?
Since game editor cannot read images on the fly, Is there a picture format that will stay compressed when it's in the EXE file?
Am I stuck using only tiny pictures?