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**** Prio 1: Rework the current tutorials - let us know whats running and what not - create new GE native tutorials *****
One of the most important things to get a fast learning curve with GE are the tutorials.
So we decided to improve the current tutorials, remove any bugs and let the community
do new tutorials.
We also saw that there are several tutorials made in the forum. For that purpose we open
now the door to do new tutorials in the native GE format. Theses can then being run
with GE and shipped with a GE edition.
For this purpose we will continue to deliver a special GE editor version. Currently there are
two versions supporting the creation of tutorials. If u are interested to do this send me a
private note and we will give u access to these GE versions. Basically I talk about the
Mac OSX Beta. It contains GE for windows and Mac OSX as debug edition. Debug editions
do support tutorial creation. If u have already Beta access your can start right now.
Thinks to know when creating a tutorial:
a) U need to be a experienced and advanced GE user
b) Tutorials can be created on existing ones. Pause the current tutorial and you will notice a "Rec" option in the menue.
c) Tutorials are saved with the name "tutorial.gedt". Will show up in your current directory. So choose help/"demo making of" to set this as curr dir.
d) Delete tutorial file to start from scratch.
e) Tutorials might stop working when GUI changes. We will avoid this as much as possible.
f) Keys are:
F4 - Start Recording,
F5 - Tutorialpaint start (was F6 on older builds)
F6 - Tutorialpaint start & TutorialTextEditor start. Put a "newline" after your text to get recognized. (was F9 on older builds)
F7 - Tutorialpaint stop
F8 - Stop Recording and save as "tutorial.gedt",
ENJOY!!!
Andreas