Lost an hour of work because of memory error

Non-platform specific questions.

Lost an hour of work because of memory error

Postby EvanAgain » Mon Feb 04, 2013 11:36 pm

I was removing an unused actor variable when GE crashed with an "Out Of Memory" dialog box. I reloaded to find everything I did was gone.
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Re: Lost an hour of work because of memory error

Postby tzoli » Tue Feb 05, 2013 1:05 pm

That's unfortunate...
btw: If GE crashes open the gameeditor.exe and it will ask if you want to reload it.
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Re: Lost an hour of work because of memory error

Postby Soullem » Tue Feb 05, 2013 3:35 pm

Something like that happened to me once except I Game-editor crashed whenever I tried to load my file. I lost a whole months work, but when I started over all of my work was redone quicker and more efficient.
That is also the reason I do this.
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Re: Lost an hour of work because of memory error

Postby skydereign » Tue Feb 05, 2013 6:22 pm

Well, EvanAgain had the right idea originally. He posted the .undo files, which if you load that from a windows version of gE, it will create ged files for every change that it has recorded. I was going to see if that worked through wine (I don't see why it wouldn't) but he removed them. By now though he probably has gained back his hour lost.
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