by jazz_e_bob » Fri Jul 18, 2003 8:21 pm
Glad you like it.
A "Collision Response" function would be brilliant. It would save a lot of work when making this style of game.
This is why local variables for actors would be good. An actor could have a "mass" variable, for example.
Do you have a release date planned for the next version of GE?
Controlling complexity is the essence of computer programming.