Hello everyone. In my new game, I made save slots to load a game file. The slot.ged is seperated from the game.ged. If I use the first save slot, it loads the variables from "SaveSlot1.sav" and if I use the second one, it loads "SaveSlot2.sav" and etc, but for some reason when I choose others, it always loads the first one. I made another .sav called "SlotPick.sav" to determine which slot the player chooses. I can make the slot.ged merged with the game.ged, but then I'd have to disable tons of events. I can do that, but just in case there is a fix, I'd like that.
P.S: I made a Slot variable for SlotPick.sav to be loaded in the game.ged. The group name is the same as the game.ged's variable groups.