by bamby1983 » Fri Mar 08, 2013 1:17 am
The code in my view's "Create" event loads correctly if I directly launch the GED file in game mode, but not if I launch it from another GED file using the LoadGame() function. I know that the create event is getting called because the background music file within it plays correctly. However, the rest of code dealing with animations, visibility, etc. does not. The same issue occurs when I launch my game as an exe file. Is this a known issue and is there a workaround for this?