Say i have a standy animation, and a walking one, and then one where the character stretches out and punches.
The size of the images of the puch animation images will be wider ..so when i switch from the standy animation to the punch animation..
there wil be an obvious sudden change of position..
But i want it to look like he starts exactly at the standby position and doesn't suddenly appear at a diffeernt position in the screen.
I will try to illustrante what i mean using keyboard letters.
Say this is the frame for the standy images . THe E represents the character, the dots represent the horizontal space in the images.
..E..
Now the puch one will be this, notice how it's wider and notice how i have to start it close or righrt next to the edge of the frame(the letters represent
the character and the dot is the empty space AND notice how the image is wider than the above image:
paaaaa.
So what will happen is when i execute it, the character will look like it goes back when it punches.
Sure i can say x = x + 10 to try to match it to the character position in E but it'd be hard. i don't know, this is what i mean i have to do:
..E..
paaaaa
Notice how to have the second animation start where the first animation's character is, i have to increase X. is that how to do it?