I've been thinking of ways to help out the GE community more, in short i've had alot of fun learning GE these past couple years
among the other languages i know or have messed with GE's interface still out beats them for me because of the simplicity of designing in GE and the high level of functionality GE allows alongside this simple interface..
for the past couple of years i've done nothing but delve in GE learning everything i could, although there's still tons of things untouched in GE that im constantly looking into searching for all the elusive knowledge that i can!
which has brought me to now when i spend all my time combining everything i know to come out with templates for general use in GE, left with this yearning for more involvement in this community to put it simply i love GE and want to see it evolve to it's maximum im constantly looking over the source trying to understand it better c++ has always been my downfall
so i thought in the meantime while im still working on my c++ skills i would like to put myself out for hire sorta.
pretty much anyone that want's a feature added in their game or multiple features but doesn't have the knowledge to do so i'll take up the job of programming these features for you, in either both or one format: directly in your project or in a separate file which ever you prefer or both if you want an implementation and a review copy.
if anyone is interested pm me the details of the desired features, remember though im doing feature add in's not programming full length games, im on these forums at the least for 2 hours a day answering questions so i'll be able to get to you in a timely manner!
all the work will be done for free in no way would you pay for my services..