makslane wrote:I think is better execute the debug version inside the IDE.
Export the game with the name game1.dat and execute the stand alone version from the IDE
thanks... but i hava another problem about link wxGameEditor, i think you will temper for me that go on complie-link wxGameEditor, but i really want to know why i get error "../src/msw/window.cpp" assert "hWnd" failed. no HWND in GetScrollPos and so on...
on the other hand...
i get debug info while link wxGameEditor(wxWidget2.8.10) by vs2008, as below:
00:30:30: ..\..\include\wx/msw/private.h(338): 'GetWindowRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(338): 'GetWindowRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(338): 'GetWindowRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(338): 'GetWindowRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: X:\GameEditor\NetVersion\wxWidgets\src\msw\window.cpp(1929): 'MoveWindow' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(348): 'GetClientRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(348): 'GetClientRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(348): 'GetClientRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: ..\..\include\wx/msw/private.h(348): 'GetClientRect' failed with error 0x00000578 (invalid window handle。).
00:30:30: X:\GameEditor\NetVersion\wxWidgets\src\msw\window.cpp(919): assert "hWnd" failed: no HWND in GetScrollPos
hehe...
thanks in advance ...