Flights of Starwind: Atari Galaga meets VB Vertical Force!

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Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby Kid_Fisto » Mon Dec 31, 2007 12:25 am

only part for this series so far
but i have another space game that is a tribute to
David Bowie's Major Tom character!
it's called Major Tom - A Space Oddity.
Attachments
Flights of Starwind.zip
Tribute to Gene Starwind of Outlaw Star anime! Kinda like Galaga.
(1.05 MiB) Downloaded 241 times
And i can't say it hasn't been a lil' slice of heaven...
`cause it hasn't!!
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Re: Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby MrScience101 » Mon Dec 31, 2007 12:28 am

It looks cool, but what are the controls? And on my computer at least it just shakes around, I can't shoot or anything.
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Re: Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby Kid_Fisto » Mon Dec 31, 2007 9:39 am

o ye sorry ...um controls controls...
1wave the mouse around
to control the ship left to right
and aim the target
2and caz of a glitch when you click on enemy
you hafta click repeatedly/ALOT! to affect it
but caz of another glitch it goes fast if u keep clicking
then the enemy still takes points even if you're not rite on 'im.
glitch that is... not my own personal bugs, i worked all those out.
but it may have been an intentional glitch
considering if u hide the mouse i suppose then it's not meant to be used, HA.
Y=(-_^)=Y Peace Y= :mrgreen: =Y
Kid_Fisto!
And i can't say it hasn't been a lil' slice of heaven...
`cause it hasn't!!
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Re: Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby DarkParadox » Mon Dec 31, 2007 1:30 pm

score: 1-10
control:{3} quite hard, dosn't follow mouse very good, very jerky.

gameplay:{7} still difficult enemys don't always take damage when shot, other wise graphics not to bad for what its compared to, the bosses, just bigger enemies with more health, different missions, the enemies are the same other than shapes, also for the bosses.

over all : i give it a six{6}
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Re: Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby Troodon » Thu Jan 03, 2008 8:57 am

Cool graphics! They give me feeling of "light" non-glitchy game. But when the game starts the spaceship is shaking very much. It looks smoother when you keep moving the mouse horizontally. You can try to use this code in collision with artificial invisible (zdepth < background) mouse:
spaceship.xvelocity = 0;
:)

I know this is a demo but the missions were still too short. Of course it's good that the game isn't very long (I know some games which you have to play until it starts to feel boring) but in this game the mission could be a little longer. You know why? Because the awesome background music! :D I tried to save the bosses as long as possible to not stop the current music. :lol: 8)
Also, the music are in harmony together. Only the switching from track to another sounds buggy. Perhaps you could fade out the old track and the same time fade in the new. :)

Will you release new version?
I can't die, I already tried
~on the forums since GE 1.3.3~
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Re: Flights of Starwind: Atari Galaga meets VB Vertical Force!

Postby Bee-Ant » Fri Jan 04, 2008 10:27 am

Cool game...
I'll give it 8 points!
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