3D GE

Ideas for Game Editor evolution.

3D GE

Postby savvy » Wed Dec 09, 2009 1:48 pm

How about a 3D GE, where you can make 3D games and 2D games, instead of just 2D games.
we need left, right, top, bottom and 3D screens, and the extra Z angle.
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: 3D GE

Postby savvy » Wed Dec 09, 2009 1:53 pm

Oh, i forgot, it also needs to be the same style coding, say call it C*.
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: 3D GE

Postby DST » Wed Dec 09, 2009 2:04 pm

The problem with multiuse software like that is that such different things are needed, and they need to be optimized to the task at hand. The more functions it has, the less specialized it can be in any specific functions.

Or to say, 2d and 3d require so many different optimizations, that there's really no marrying the two. Each side ends up carrying the baggage of the other.

And though you see successful commercial games that appear to be both, they are optimized to be just that game. They are stripped of all the features they don't utilize. This specialization is what gives them their smoothness and cpu-friendliness.


I'm not saying it can't be done, but that there are inherent conflicts in doing so. Add to that another dimension of conflict, GE's export to smaller platforms, like PPC, and it gets even more complicated.
It's easier to be clever than it is to be kind.
http://www.lostsynapse.com
http://www.dstgames.com
User avatar
DST
 
Posts: 1117
Joined: Sun Apr 15, 2007 5:36 pm
Location: 20 minutes into the future
Score: 151 Give a positive score

Re: 3D GE

Postby MrJolteon » Wed Dec 09, 2009 3:15 pm

There's been talk about splitting the GE core in two.
Maybe like this?
Attachments
GEcoresplitup.PNG
lol
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: 3D GE

Postby krenisis » Wed Dec 09, 2009 5:05 pm

honestly that would be too much hassle instead of 2D game editor combined with 3D game editor there should just be 2 separate Game Editors.
the new 3D GameEditor should be scripted in c++ language because of advance features of the langauge. Plus if makslane needs help once people learn c++ they can help add more to game editor. I think its a mistake to keep c langauge. That caused too much problems when people wanted to upgrade it. I would like to here more opinions on this matter
krenisis
 
Posts: 606
Joined: Sat Jul 25, 2009 3:27 pm
Score: 51 Give a positive score

Re: 3D GE

Postby MrJolteon » Wed Dec 09, 2009 6:10 pm

That's what the picture meant.
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: 3D GE

Postby savvy » Thu Dec 10, 2009 1:48 pm

yeah, i know all that, i just think that we could make a 3D game creator, with physical response, and the same styled velocity and actor coding.
--> For my help, i ask for a simple +1 if it helps! ^-^
--> I dont code, I type art which you dont understand.
--> I keep winning the 3D model challenge at college, teacher says: "you keep winning im not giving you prizes".
User avatar
savvy
 
Posts: 494
Joined: Wed Jun 03, 2009 11:55 am
Location: England
Score: 44 Give a positive score

Re: 3D GE

Postby Hblade » Sat Dec 12, 2009 1:07 pm

What I was thinking is, to enable / disable OpenGL / 3D, when you click "New Game" their should be an option saying "Enable openGL" and "Disable openGL". Disabling open GL will allow you top make games for lower powered systems, such as smartphone, and some pocketPC's. Not all devices support openGL or 3D, so Game Editor must stay at 2D.

But if done right, you can enable both 3D and 2D inside 1 single application.
Subscribe to my YouTube? - Yes| No
User avatar
Hblade
 
Posts: 4455
Joined: Fri Dec 08, 2006 11:14 pm
Score: 181 Give a positive score

Re: 3D GE

Postby j2graves » Thu Dec 24, 2009 12:02 pm

I think that if GE ever gets 3D, it would have to be separate from the cross platform creator for reasons mentioned above.

perhaps when you click the GE icon, a box appears with these options:

Code: Select all
What kind of game do you want to make?

   3D                           2D
for windows                cross platform


the 3D option would take you to the 3D game creator, and the 2D option would take you to regular GE.
No games to my name...
User avatar
j2graves
 
Posts: 1302
Joined: Thu Aug 16, 2007 6:42 pm
Location: on the other side of infinity
Score: 19 Give a positive score

Re: 3D GE

Postby MrJolteon » Sat Dec 26, 2009 4:29 pm

Yea good idea!
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: 3D GE

Postby Bee-Ant » Tue Dec 29, 2009 6:26 am

Just like DST said, combining 2D and 3D isn't a small task...
Also how can you make a 3D game while you can't even make a decent 2D ???
No mean to tease, but really...this is applied to everyone.

2D is the start point. Once you have advanced enough, you will think how to manipulate 2D into 3D.
What you need are the 3D basic stuff :
- scale
- rotation
Then you can create your own system to emulate it...

In this case...I would like to request scaling and rotating without canvas :D
So that it would make the 3D development easier
I'm not just requesting...
I help building that system now...
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Re: 3D GE

Postby Fuzzy » Tue Dec 29, 2009 12:54 pm

If you want a 3D engine, go find one of the millions out there. GE is a 2D engine and a 2D community.
Mortal Enemy of IF....THEN(and Inspector Gadget)

Still ThreeFingerPete to tekdino
User avatar
Fuzzy
 
Posts: 1068
Joined: Thu Mar 03, 2005 9:32 am
Location: Plymostic Programmer
Score: 95 Give a positive score

Re: 3D GE

Postby j2graves » Tue Dec 29, 2009 3:33 pm

I've TRIED to get a 3d engine, but they ALWAYS seem to be nothing more than a blank screen you type into, along with a 'simple' programming language I have to learn from scratch -.-"

What most of us want is a 3d engine with the simple, visual, easy to use interface like what GE has, one that gives you the ability to learn as you go along, and neither putting too much effort into your part, nor taking away your creative ability by doing EVERY SINGLE THING for you. GE allows you a great deal of freedom, and yet helps you a great deal on the harder things.

So most of us want a 3d engine that has a very similar interface to GE, hence, a 3d GE.
No games to my name...
User avatar
j2graves
 
Posts: 1302
Joined: Thu Aug 16, 2007 6:42 pm
Location: on the other side of infinity
Score: 19 Give a positive score

Re: 3D GE

Postby MrJolteon » Tue Dec 29, 2009 4:18 pm

j2graves wrote:I've TRIED to get a 3d engine, but they ALWAYS seem to be nothing more than a blank screen you type into, along with a 'simple' programming language I have to learn from scratch -.-"

What most of us want is a 3d engine with the simple, visual, easy to use interface like what GE has, one that gives you the ability to learn as you go along, and neither putting too much effort into your part, nor taking away your creative ability by doing EVERY SINGLE THING for you. GE allows you a great deal of freedom, and yet helps you a great deal on the harder things.

So most of us want a 3d engine that has a very similar interface to GE, hence, a 3d GE.

I have three 3D game creators you don't have to code to use.
  • 3D Rad
  • 3D Game Builder
  • FPS Creator
You need to buy FPS creator to export the games. You cannot export games in 3D Rad. In 3D Game Builder, i don't know.
Join us on Discord!
Game Editor 2
These are the best ways to reach me these days


Your local Community Janitor, always lurking in the shadows...
User avatar
MrJolteon
 
Posts: 2326
Joined: Sat Aug 09, 2008 3:25 pm
Location: Stranded under endless sky
Score: 105 Give a positive score

Re: 3D GE

Postby Bee-Ant » Tue Dec 29, 2009 4:48 pm

j2graves wrote:I've TRIED to get a 3d engine, but they ALWAYS seem to be nothing more than a blank screen you type into, along with a 'simple' programming language I have to learn from scratch -.-"

What most of us want is a 3d engine with the simple, visual, easy to use interface like what GE has, one that gives you the ability to learn as you go along, and neither putting too much effort into your part, nor taking away your creative ability by doing EVERY SINGLE THING for you. GE allows you a great deal of freedom, and yet helps you a great deal on the harder things.

So most of us want a 3d engine that has a very similar interface to GE, hence, a 3d GE.

Just want to warn...
Handle 3 axises isnt as simple as 2 axises...
If you know gefox concept then you should ready to handle 3D
User avatar
Bee-Ant
 
Posts: 3723
Joined: Wed Apr 11, 2007 12:05 pm
Location: http://www.instagram.com/bee_ant
Score: 210 Give a positive score

Next

Return to Feature Requests

Who is online

Users browsing this forum: No registered users and 1 guest