UPDATED EXECUTABLE - fixed the "shakes"
This is a alpha/beta preview of the 3D engine I am building for GE.
I found that the demo was quickly becaming larger then 10mb, so I am taking a short break from the tutorials to optimise the game some more...
see the tutorials so far in the demo section
http://game-editor.com/forum/viewtopic.php?f=6&t=5630
I have had to remove some of the nicer graphics and reduce some in order to fit it in the 10mb size limit, but you should get the idea..
FIXED the following ---------------------------------------------------------------------------
see new demo 3ddemo6b.zip (left for reference in case it happens to others.)
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The graphics do jump around a little (shake/shimmer) because somewhere in my code I have used an "int" instead of a "float", or converted a float to an int in some maths.. this has happened before as I work on the coding, and is easily fixed...... as soon as I find it...... it just means the graphics jump around as the numbers (x,y) round themselves up or down to the nearest int..
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also the graphics were scaled using a batch converter, so are not really scaled well... and they do not "disappear" over the horizon properly ( they will in the next version) .... sorry, but once again, this is a demo only, simply to show that it can be done..
if you are wondering about the flying/jumping/looking up/down .... the ideas will be similar to the effects I put into my earlier engine (now abandoned ) where the horizon/ground/objects can tilt..
see http://game-editor.com/forum/viewtopic.php?f=4&t=5515
sorry about the delay, will post more soon
oh: this "cut down" version is in 320 * 240, but i have had it running in 640 * 480 and it runs just as smoothly (so far) on a 800mhz intel celeron
feral
DEMO starts in "mapview".... Play around a while then press "2"
KEYS
cursor keys to move forward/back - and turn right/left ( if you have trouble, try pressing only one key at a time)
number key 1 (top of keyboard - not numpad) - show "mapview"
number key 2 (top of keyboard - not numpad) - show "3Dview"