I noticed a small problem with GE.
I want to have a dot object to move PERFECTLY with the mouse pointer
so I can click on any screen coordinate and have an object move toward the
position my mouse was at when I clicked.
I created the dot so that the mouse button down event would always be able to
be triggered.
The problem:
The dot object trails behind the mouse cursor, not keeping up with it!
I think that the draw event actually occurs after the actor is drawn.
Would adding a Begin Draw event
(an event that occurs BEFORE the actor is drawn) solve the problem?