by Zivouhr » Sat Feb 04, 2017 7:09 pm
One feature I'd like updated/added aside from the ability to stretch the window screen size for PC, Mac and Linux versions, would be a fix for the software crashing in Editor mode while testing a large file game, possibly due to limited memory not being reset in that mode. When my games include a ton of sprites and a large file size, that's when I notice the problem in Editor mode. When I export the games, they play well without crashing thankfully, since they're no longer bound by the Editor test Mode. That fix would save me many of hours of time having to reload the game files.