Activation Regions and Tile Actors

Non-platform specific questions.

Activation Regions and Tile Actors

Postby fauldran » Sat Jan 14, 2006 9:15 pm

Say you have an actor (ground) that is made up of all your ground tiles. Then you have many activation regions all over ground. When your in a given activation region is all of ground loaded or only the tiles of ground that are within the current activation region?
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Postby makslane » Mon Jan 16, 2006 12:43 pm

All tiles in the actor will be loaded.
If you need optimize the load, you need spread the tiles across more actors, and put this actors in your activation regions.
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