by DilloDude » Wed Mar 08, 2006 4:51 am
Create an actror 'EggMeter', and in actor control, click the 'text' button. Choose a font, and type '00' in the text field. Say OK. Move the actor to a position relative to the view (eg. top-left corner) and click the parent button and set parent to view. Now when the view moves, the counter will follow. Now add draw actor->script editor, and say textNumber=eggCount. Click the 'variables' button and create a global integer eggCount. Now, whenever eggCount is changed, the text will show the number. If you want, create another actor, parent it to the view and put an egg animation on it. Put it next to EggMeter to show what the number is for.