


- Code: Select all
if (animindex == getAnimIndex("normal-link-attack"));
if (animindex == getAnimIndex("normal-link-downthrust"));
if (animindex == getAnimIndex("normal-link-lowattack"));
{
DestroyActor("Collide Actor");
}
else
{
health = health - 1;
healthtext.textNumber = healthtext.textNumber - 1;
}
Ya......... it's a Zelda game
