tekdino wrote:Note that if you have more than 10 animatins you better name blahblahblah_01.jpg or blahblahblaa_001.jpg and so on.
Oh, I never knew that you could get around the problem by doing that. 1 point for you!

Btw, A NEW PAGE!!!



tekdino wrote:Note that if you have more than 10 animatins you better name blahblahblah_01.jpg or blahblahblaa_001.jpg and so on.
thunderios wrote:Lol that raycasting stuff is a little bit too hard for me yet
I thought of making some sort of top view then calculated the distance and angle to make the walls (in this specific case) on screen. It would take a lot less coding wouldn't it?
I already hear you laugh at me -.-
Freddy wrote:tekdino wrote:Note that if you have more than 10 animatins you better name blahblahblah_01.jpg or blahblahblaa_001.jpg and so on.
Oh, I never knew that you could get around the problem by doing that. 1 point for you!
Btw, A NEW PAGE!!!![]()
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Haha say that 5 times fastj2graves wrote:first this then that then what then where then
==Kalladdolf== wrote:well, what's the use of
000000000000000000000356 then?
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