Change font an actor is using at runtime with script?

Non-platform specific questions.

Change font an actor is using at runtime with script?

Postby fauldran » Thu Jan 11, 2007 12:47 am

Is it possible to change the font a text actor is using at runtime? I noticed you could set different fonts on clones in the editor. Just wondered if it was possible at runtime.
Fauldran
Image
fauldran
 
Posts: 43
Joined: Tue Dec 20, 2005 10:52 am
Score: 0 Give a positive score

Postby Game A Gogo » Thu Jan 11, 2007 12:56 am

you can using a set text thing, but you cant in a script.
Programming games is an art,
    Respect it.
User avatar
Game A Gogo
 
Posts: 3466
Joined: Wed Jun 29, 2005 10:49 pm
Location: French Canada *laughs*
Score: 181 Give a positive score

Postby fauldran » Thu Jan 11, 2007 1:59 am

Ahhh right. I can create a set text on activation event and send the activation event from script. That should work nicely.

Thanks!
Fauldran
Image
fauldran
 
Posts: 43
Joined: Tue Dec 20, 2005 10:52 am
Score: 0 Give a positive score


Return to General

Who is online

Users browsing this forum: No registered users and 1 guest