by schnellboot » Sun Feb 26, 2017 11:51 am
There are two ways that I can think of.
1. You can use two canvas actors side by side inside the view actor and the actual scene somewhere else.
Then you can use draw_from to show the scene relative to the individual player to the canvas actors.
2. There was a demo a whole while ago where you had two game windows of the same game, but I don't knos how practical this solution is..